dai.yuqi Posted August 20, 2015 Share Posted August 20, 2015 1. Create new world. 2. Add an ObjectSky in to world. 3. Open Nodes->Surfaces and select volume. 4. Set volume surface "sky_base" material. 5. save the world and exit engine. 6. restart the engine, the engine crash. log.html Link to comment
silent Posted August 20, 2015 Share Posted August 20, 2015 Hi, Thank you for the information. This issue was already fixed in our internal builds. Bug fix will be available in the next SDK update. Sorry for the inconvenience caused. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
Recommended Posts