honya Posted May 8, 2015 Share Posted May 8, 2015 Hi, i try working with skinner editor, but there is issue with mouse coordinates. Check this video http://youtu.be/glzjIdr5v7w, watch where is the mouse and which block or entry is used. Honya Link to comment
silent Posted May 8, 2015 Share Posted May 8, 2015 Thank you for the information. Issue was added to the our internal bug tracker. Hope to get feedback soon. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted May 14, 2015 Share Posted May 14, 2015 Any findings? This is currently quite blocker for us, manual editation of XMLs is not much productive. Link to comment
silent Posted May 15, 2015 Share Posted May 15, 2015 Sorry, but dev team didn't have a chance to check this issue. I'm afraid we can help you with this case only next week. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
silent Posted May 20, 2015 Share Posted May 20, 2015 We've found the reason of this issue - a small typo inside WIdgetCanvas sources. Unfortuantely, without patching an engine files this bug could not be fixed. Next SDK release is planned in a month, so I assume it is too long period for you to wait? We will try to build a patched engine version for Windows and send fixed libraries to you directly (but, I'm afraid it would be possible only on next week).Sorry for the inconvenience caused. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
demostenes Posted May 20, 2015 Share Posted May 20, 2015 We've found the reason of this issue - a small typo inside WIdgetCanvas sources. Unfortuantely, without patching an engine files this bug could not be fixed. Next SDK release is planned in a month, so I assume it is too long period for you to wait? We will try to build a patched engine version for Windows and send fixed libraries to you directly (but, I'm afraid it would be possible only on next week). Sorry for the inconvenience caused. One month is too long, but next week should be OK. Thanks for your goodwill. Link to comment
maxi Posted May 21, 2015 Share Posted May 21, 2015 Hi demostenes! Before next SDK release you can use attached file as a solution. Replace data/core/system/widgets/widget_graph.h with it. widget_graph.h Link to comment
honya Posted May 21, 2015 Author Share Posted May 21, 2015 Maxi, thanks for fast patch for it. Honya Link to comment
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