demostenes Posted April 27, 2015 Share Posted April 27, 2015 I am probably overlooking something, but I am not able to setup linear sound fade. Sound is playing when I am in specified distance, but without any distance fade, only on/off. I would expect there is some parametr to specify, how loud will sound play near source and on the border of sound area, or how much db per metr it will lose, or anything like this. I tried all options in sound settings, but there is nothing which would cause such behaviour. Thanks for any help. Link to comment
unclebob Posted April 27, 2015 Share Posted April 27, 2015 Hi Jirka! I assume you're using SoundSource nodes. First of all, in order to get 3d sounds working properly their source files have to be recorded in mono, not stereo, secondly, falloff distances can be tuned via setMaxDistance / setMinDistance functions (https://developer.unigine.com/en/docs/1.0/scripting/library/sounds/class.soundsource#getMaxDistance_float) Link to comment
demostenes Posted April 29, 2015 Author Share Posted April 29, 2015 Thanks, I will try. Link to comment
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