renato.semadeni Posted March 10, 2015 Share Posted March 10, 2015 Hi there Is there a possiblity to drop down all buildings connected to a DummyNode from the CityPlugin on the ground? I created a city and want to place it on the ground, but only the pivot node drops on the ground. Do I have to export the triangles for the buildings already at the right height corresponding to the terrain height model? Thanks in advance, Renato Link to comment
unclebob Posted March 10, 2015 Share Posted March 10, 2015 Hi Renato! We've added special "bind to terrain" checkbox just for that case. So please check it and magic will happen! ;) Link to comment
renato.semadeni Posted March 11, 2015 Author Share Posted March 11, 2015 Sorry, my fault! Old node format! Cheers, Renato Link to comment
renato.semadeni Posted March 11, 2015 Author Share Posted March 11, 2015 How, does Unigine sets the coordinates for a newly created city? Is this based on the imported files? Link to comment
unclebob Posted March 11, 2015 Share Posted March 11, 2015 Renato, It does work as in old version of plugin. The coordinates of city mesh parts were taken from city node. Also, you can set overall offset to city node as well or just in the editor to generated node. Link to comment
renato.semadeni Posted March 11, 2015 Author Share Posted March 11, 2015 Ah of course! Thanks a lot for helping an old man, remember does kind of things! =P Link to comment
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