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[SOLVED] MDI QT-based application


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Hi,

 

If by two different scenes you mean two different loaded *.world files in single engine instance - I'm afraid it could not be done due to current limitations (one instance of engine - one world to work with). And we don't have any plans to change this behavior.

How to submit a good bug report
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FTP server for test scenes and user uploads:

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I don't think that this will solve the Qt MDI requirement. We had posted similar requirement approx. 2 years ago and at least received some technical hints for implementation by frustum. Unfortunately this forum thread seems to be unavailable as the search is limited to just 1 year...all the knowledge gone

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Unfortunately not, only some vague memories left, but proposed approach was technically non-trivial, so we dropped idea to use Unigine for 3D multi-window rendering in Qt and used native OpenGL...

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