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[SOLVED] how to init the ObjectMeshSkinned object's anim file?


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Hi there!

 

Please take a look at samples/animation/animation_00 example, it'll show you to load animation and control its playback via setFrame function (https://developer.unigine.com/en/docs/1.0/scripting/library/objects/class.objectmeshskinned#setFrame_int_float_int_int_float).

 

You can change object's animation in tracker by using node.object.meshskinned.animation parameter yet you can't change animation frame in Tracker out of the box.

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