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[SOLVED] D3D11Texture Problem


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Hi all,

 

When i add my model into the world with Unigine tools,i dont get any error.But when i try to run the game ,i get D3D11Texture::create(): can't create DXT3 59x59 2D texture errors,

What is the reasons of this problem??

Please help...

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Hi,

 

Could you please provide us a simple test scene with this texture? General requirement for the textures: width and height should be equal to some power of two. You can read more here: https://developer.unigine.com/en/docs/1.0/content/texturing

 

Thanks!

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