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[SOLVED] Terrain editor doesn't change the nodes in landscape


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Posted

Hi there

 

We have a test area build up as a landscape. Now we try to flatten out specific areas to position some larger objects, as airports, runways, ...

 

I tried it with the terrain editor tool, but nothing happens. In the docu is written that "All brushes modify only the refined  arean (0-3 LODs)". Is this the problem? Do you propose another approach to flatten areas?

 

Kind regards,

Renato

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Posted

Hi Renato,

 

Have you tried to adjust Min/Max height to your terrain heights values? This option means that you will be able to paint on terrain only if it is in range (Min Height; Max Height). In your case it is a range from -100 to 100.

 

Thanks!

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Posted

Ah, yes! Sorry about that! I just tried the regulators and not to write a value into the field... :unsure:

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