demostenes Posted January 16, 2015 Share Posted January 16, 2015 I noticed, that terrain ocludor does not cope much with holes in terrain. What is proper solution? Dig whole area with hole to prepare ocludor with different shape (much lower than actual terrain)? Link to comment
unclebob Posted January 19, 2015 Share Posted January 19, 2015 Hey, Jirka! Terrain occluder doesn't take holes in account so I think all you can do is change heightmap and recalculate cone map. Make sure you're not doing it in real-time as it's time consuming task. Link to comment
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