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[SOLVED] Billboards bound generator producing error


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Trying to construct a cloud using billboards.  I've created a simple 10 segment sphere (for a container) using 3DS max and exported it as a .mesh.  Created a billboards object then pointed the Generator to use the sphere.mesh bound object.  When I click Create, in the generator, I get an error that states, "Can't Load ".../environment/sphere.mesh" bounding mesh".  The console also produces an error that states, "Mesh::info_mesh(): Wrong magic 0x3131736d in "../sphere.mesh" file

 

Is there something going wrong with the export from 3DS max?  I've included a pic of my settings during export

 

Running Unigine editor V1.

 

Thank you for your help!

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