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[SOLVED] [2.0] editor resources couldn't pack


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hi:

   We found that the editor folder couldn't been put in the ung file.

1: we delete all the editor h file and use editor.cache

2: we pack all other editor files into ung file

3: engine editor start fine, but when create a light or something , engine will show errors not file .node files.

most files in editor/resource/ will have problem

 

 

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Hi,

I'm afraid we can't reproduce such behavior.

Please check that editor/resource/ folder exists in editor.ung and there is no unpacked editor in /data folder.

Also editor.ung should be in data/ folder.

You can check the following step by step instruction:

- remove all .h files from editor
- copy archiver (ung_x64.exe) to /data folder
- run the following command:

ung_x64.exe -d editor

- remove /editor folder
- run editor

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I'm afraid we can't reproduce such behavior with password too.

If you use this instruction for setting up the password, you need to do the following:

 - add password to main.cpp and rebuild main
 - run editor to create .cache (if you specify project name, .cache will be created into <user_folder>/project name folder)
 - remove .h files from /editor
 - pack /editor folder to editor.ung
 - remove /editor folder

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