cinetec_tech Posted December 17, 2014 Share Posted December 17, 2014 hi: We found that the editor folder couldn't been put in the ung file. 1: we delete all the editor h file and use editor.cache 2: we pack all other editor files into ung file 3: engine editor start fine, but when create a light or something , engine will show errors not file .node files. most files in editor/resource/ will have problem Link to comment
sebastianbah Posted December 17, 2014 Share Posted December 17, 2014 Hi,I'm afraid we can't reproduce such behavior.Please check that editor/resource/ folder exists in editor.ung and there is no unpacked editor in /data folder.Also editor.ung should be in data/ folder.You can check the following step by step instruction: - remove all .h files from editor- copy archiver (ung_x64.exe) to /data folder- run the following command: ung_x64.exe -d editor - remove /editor folder- run editor Link to comment
cinetec_tech Posted December 17, 2014 Author Share Posted December 17, 2014 hi Sebastian: Could you also try ung with password and see if it's reproducible? the pasword should be compiled with the unigine dll thanks Link to comment
sebastianbah Posted December 18, 2014 Share Posted December 18, 2014 I'm afraid we can't reproduce such behavior with password too.If you use this instruction for setting up the password, you need to do the following: - add password to main.cpp and rebuild main - run editor to create .cache (if you specify project name, .cache will be created into <user_folder>/project name folder) - remove .h files from /editor - pack /editor folder to editor.ung - remove /editor folder Link to comment
cinetec_tech Posted December 18, 2014 Author Share Posted December 18, 2014 thanks Sebastianbah: We will take a look at it. Link to comment
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