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Memory access violation on engine.world.getIntersection


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Hi,

 

We are facing a problem when selecting a particular imported FBX model : a memory access violation only on Windows (not tested under Linux), when calling the engine.world.getIntersection method on the loaded object.

 

The problem is also reproducible on the Unigine FBX Importer when we are selecting the model.

 

 

Alban

 

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Hi,

 

The problem is also reproducible on the Unigine FBX Importer when we are selecting the model.

 

If I understand you correctly, the reproduction steps are:

  1. Launch Unigine Editor with FBX Import plugin;
  2. Import attached FBX file;
  3. Select file in the main viewport by left mouse click.

I've performed all the steps, but can't get the crash. Everything is working fine for me:

 

test_fbx.png

 

Did I miss something?

Thanks!

How to submit a good bug report
---
FTP server for test scenes and user uploads:

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