dmitriy.ogorodnikov Posted October 5, 2014 Share Posted October 5, 2014 Hello ! When I load my world in Editor the camera is always situated somethere near point (0,0,0). The most world objects are located about a 500-1000 meters away. How can I save Camera transform (position and rotation) in Editor. Link to comment
silent Posted October 6, 2014 Share Posted October 6, 2014 Hi Dmitry, You can write custom plugin which would save camera position and direction into the config file (for example, by using configSet() / configGet() functions). Controls::set_direction() / Controls::set_position() will set editor camera position and direction. In the new editor version we slightly redisigned cameras controls and it is possible to save camera position directly from the editor out of the box. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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