renato.semadeni Posted August 27, 2014 Share Posted August 27, 2014 Hi there I'm looking for a solution to get the same effect as with glFog to create a global visibility. Not a ground fog or similiar. I just try to get the effect of reducing the viewing distance into the far. Thanks in advance, Renato Link to comment
silent Posted August 28, 2014 Share Posted August 28, 2014 Hi, Just tune-up light scattering to achieve this effect. You can check small article about light scattering setup here: https://developer.unigine.com/en/docs/1.0/tutorials/sky_sun/#scattering Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
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