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[SOLVED] Regrouping Surfaces


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Hi, we have a truck model as a whole mesh file, and I want to split its wheels and some other parts as seperate objects (and perhaps engine.editor.saveNode them) so I can create JointWheels etc. Parts do appear as seperare surfaces, I only want to tear apart these surfaces as new objects. Is there a suggested way to do this? (I can't manually text edit .mesh file either, I think it's in binary form)

 

Thanks.

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