sergey.pozhidaev Posted July 10, 2014 Share Posted July 10, 2014 how properly replace (and add, remove) files in data catalog? -i have used engine.filesystem. functions, but no effects -console command "filesystem_reload" is async, how detect end of this operation? Link to comment
alterego Posted July 11, 2014 Share Posted July 11, 2014 Hello, Filesystem Functionality https://developer.unigine.com/en/docs/1.0/scripting/core/fs Link to comment
sergey.pozhidaev Posted July 14, 2014 Author Share Posted July 14, 2014 i have no idea how this functions can help me. i need to load the files from data catalog which was copied here while engine is working. the common idea - i need to download nodes from network (with the all corresponding geometry & textures) & load it into world just after downloading. how i can do this? files cant be found if "filesystem_reload" is not perfomed. Link to comment
alterego Posted July 14, 2014 Share Posted July 14, 2014 How do you downloading files? Link to comment
sergey.pozhidaev Posted July 15, 2014 Author Share Posted July 15, 2014 i am using web client as plugin Link to comment
alterego Posted July 17, 2014 Share Posted July 17, 2014 Use engine.world.loadNode (filename); Link to comment
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