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terrain mesh blending


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How do I have to understand this images? Is the terrain approximated towards the mesh?

Or just the opacity of the prop affected?

 

b.w.

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  • 2 weeks later...

How do I have to understand this images? Is the terrain approximated towards the mesh?

Or just the opacity of the prop affected?

 

b.w.

 

Check this documentation: http://www.stobierski.pl/unity/RTP.pdf Chapter 7 - Geometry blend features. It is 3rd party plugin for Unity, but same principle could be probably used for Unigine too. Anyway whole document is interesting inspiration. Some features are in Unigine for ages (Unity terrain engine is stoneage level), some not (UV blend, parallax mapping, etc...).

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