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Suggestions wanted : filmed real-world backgrounds


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We are investigating using filmed footage as a backdrop to our level. Doing so adds a lot of realism and, oddly, lowers costs since we don't have to model a lot of stuff. Our simulation runs without user input making things a little easier. I'm wondering if anyone has any suggestions as to how to do this kind of thing.

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As Denis suggested WidgetSpriteVideo is the technical approach for testing your approach. Nevertheless I would expect that mixing real-world background video with CG foreground content will require near perfect matched lighting to be convincing to users (as done for special effects in hollywood movies). Most probably this will be quite hard to achieve with real-time graphics yet.

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