sergey.pozhidaev Posted March 26, 2014 Share Posted March 26, 2014 How to make semi-scattering bound DecalObjectProj (like on screenshot)? Link to comment
werner.poetzelberger Posted March 26, 2014 Share Posted March 26, 2014 Do you mean, a decal with a transparent material? If yes, just use a material with an alpha channel with the diffuse texture. b.w. Link to comment
sergey.pozhidaev Posted March 27, 2014 Author Share Posted March 27, 2014 Thank you, problem solved. Link to comment
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