manuel.gysin Posted March 17, 2014 Share Posted March 17, 2014 HelloThe documentation for Unigine::Texture has some documented functions that do not exists in the shipped header files.Example: getD3D11ShaderResourceViewAre these functions coming in the next update? (I'm currently blocked to implement an plugin because of the missing getD3D11ShaderResourceView function)GreetsManuel Link to comment
qubblr Posted March 17, 2014 Share Posted March 17, 2014 Hello Manuel, Yes, a bunch of new API functions, including getD3D11ShaderResourceView() will be available in the next update. Link to comment
manuel.gysin Posted March 17, 2014 Author Share Posted March 17, 2014 Hello Manuel, Yes, a bunch of new API functions, including getD3D11ShaderResourceView() will be available in the next update. Thank you! Link to comment
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