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Object Disappearing when not supposed to


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Hi,

 

Description:

Object disappears when nearing the corners of bounding box. even though surfaces are set to infinitar

Material/shader: mesh_base with emission

Problem isolated to Blending mode issue.

When src alpha and one minus src alpha are set (diff texture is DXT5 with alpha in emission)object disappears and reappears intermittently when camera is near corners.

When blending mode is none, bug not apparent.

 

See images

01_Object Visible-Blending mode src alpha and one minus src alpha.jpg

02_Object Gone -Blending mode src alpha and one minus src alpha.jpg - this screenshot is taken as the camera is moving a little closer to the object

03_Object reappears -Blending mode changed.jpg - this screenshot is taken when the object was not visible as in 02_Object Gone....jpg

 

Thanks,

Nat.

post-73-0-43730400-1291893539_thumb.jpg

post-73-0-05523800-1291893554_thumb.jpg

post-73-0-34864000-1291893565_thumb.jpg

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