nat.harrold Posted December 9, 2010 Share Posted December 9, 2010 Hi, Description: Object disappears when nearing the corners of bounding box. even though surfaces are set to infinitar Material/shader: mesh_base with emission Problem isolated to Blending mode issue. When src alpha and one minus src alpha are set (diff texture is DXT5 with alpha in emission)object disappears and reappears intermittently when camera is near corners. When blending mode is none, bug not apparent. See images 01_Object Visible-Blending mode src alpha and one minus src alpha.jpg 02_Object Gone -Blending mode src alpha and one minus src alpha.jpg - this screenshot is taken as the camera is moving a little closer to the object 03_Object reappears -Blending mode changed.jpg - this screenshot is taken when the object was not visible as in 02_Object Gone....jpg Thanks, Nat. Link to comment
serega Posted December 9, 2010 Share Posted December 9, 2010 Hello, Nat! I tried to repeat the same but this error did not appear. Can you please send your .mesh or .node files with the disappearing object for the test? Link to comment
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