vadim.sergeev Posted February 6, 2014 Share Posted February 6, 2014 I cut length of the animation track (27 frames in go_free.sanim, 11 in go_free_0_10.sanim) via MeshViewer.MeshViewer broke transformation of bones https://developer.unigine.com/forum/topic/2444-maya-2011-animation/?p=13509 king.zip man_soldier.zip Link to comment
silent Posted February 7, 2014 Share Posted February 7, 2014 Hi, Thank you for test models and animation. Issue was successfully reproduced and passed to the developers. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
frustum Posted February 9, 2014 Share Posted February 9, 2014 Will be fixed in the next SDK update. Link to comment
Recommended Posts