steve3d Posted December 8, 2010 Share Posted December 8, 2010 sometimes, the shadow of the WorldLight will disappear, after I slightly moved the camera, it will show again, like following picture shows. normal roof shadow, correct shadow shadow of the roof disappeared. Entire roof was one object, same situations happened all around my every scene after use sdk-2010-11-29 version. Link to comment
frustum Posted December 9, 2010 Share Posted December 9, 2010 Increase shadow range parameter of LightWorld. Shadow map splits partitioning algorithm was changed and parameter should be readjusted. Link to comment
steve3d Posted December 9, 2010 Author Share Posted December 9, 2010 in some cases, I haven't set the range, so it would be infinite range. in above case, the camera are holding at same position, only rotated the view direction. Link to comment
frustum Posted December 9, 2010 Share Posted December 9, 2010 We have same bug in tropics demo. on 00000.jpg image shadows are ok on 00001.jpg we just rotate the camera and shadows disappear. on 00002.jpg increasing the "shadow range" parameter solves the problem. Link to comment
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