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[SOLVED] Graphics card driver crash when I create Volume shafts


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1. create a new world.

2. add an ObjectVolumeBox into world.

3. assign volume_shaft_base material to object.

 

when player outside the ObjectVolumeBox and look at the ObjectVolumeBox, like this

post-289-0-33920200-1381725393_thumb.jpg

 

engine will crash and graphics card driver crash.

post-289-0-09350100-1381725419_thumb.jpg

 

 

But if player inside the ObjectVolumeBox, this thing will not happen.

The same thing happened in the Sanctuary Benchmark.

 

My GPU : AMD HD 7970

     CPU : Intel Core i5

     RAM: 4GB

     Platform : Windows 7 32 bits

    API : DirectX 11 & OpenGL

engine version : 2013-10-01

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  • 1 month later...

I had an error with the same message appearing.

 

If you turn ON The FXAA in the Nvidias Driver panel, you get this error just by working with unigine. (at least on our 680 GTX cards)

 

Dont know if this is related to your issue.

 

Best.

 

Werner

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