anthony.liot Posted January 23, 2011 Share Posted January 23, 2011 New Platforms: * Android * iPad * Xbox 360 * Mac OS X Can you give us more informacion about the roadmap Q1/Q2/Q3/Q4, the Mac os x portability is very interessing for me. Thanks Link to comment
binstream Posted January 23, 2011 Author Share Posted January 23, 2011 New Platforms: * Android * iPad * Xbox 360 * Mac OS X Can you give us more informacion about the roadmap Q1/Q2/Q3/Q4, the Mac os x portability is very interessing for me. Thanks At the moment we are communicating with Apple people on that, more detailed info will be available in a month. Link to comment
ilya.tolmachev Posted February 8, 2011 Share Posted February 8, 2011 We are working on a project where animation aspect is particularly important. Animation tools now we are lacking. You are kindly requested to implement an improved animation system as soon as possible - before the rest of the claimed features. Link to comment
cory.sharplin Posted February 10, 2011 Share Posted February 10, 2011 Enhanced debug system for Unigine script would be good to see on the roadmap, currently waste too much time debugging. Link to comment
eugene.litvinov Posted February 10, 2011 Share Posted February 10, 2011 Enhanced debug system for Unigine script would be good to see on the roadmap, currently waste too much time debugging. Enhanced debug system will be great Link to comment
Guest shane.ploenges Posted February 11, 2011 Share Posted February 11, 2011 World Management: * Zone-based runtime background node file streaming for unlimited worlds * Increased coordinate precision We are really looking forward to get these two, the lack of them would be a stopper for us. Link to comment
ulf.schroeter Posted February 11, 2011 Share Posted February 11, 2011 We are really looking forward to get these two, the lack of them would be a stopper for us. same for us Link to comment
binstream Posted February 11, 2011 Author Share Posted February 11, 2011 Large coordinates support has high priority for us as well, we'll implement it ASAP after ongoing performance optimizations for low-end systems. Link to comment
anthony.liot Posted February 23, 2011 Share Posted February 23, 2011 At the moment we are communicating with Apple people on that, more detailed info will be available in a month. Have you had new information about Macintosh, available for future updates ??? :rolleyes: Link to comment
binstream Posted February 23, 2011 Author Share Posted February 23, 2011 Have you had new information about Macintosh, available for future updates ??? :rolleyes: Mac OS X support will be delivered before March, 31. Link to comment
nathank Posted March 10, 2011 Share Posted March 10, 2011 I'd like to reiterate something that has been said by a number of people already... Can we please, please, please get some better debugging for UnigineScript. I'm wasting far too much time commenting out code or putting in log.messsage to try and isolate bugs. The ability to break and interrogate variable contents, or at least get a line number instead of just a stack trace (like when trying to use a NULL variable) would be greatly appreciated. 1 Link to comment
alex.vardanyan Posted March 26, 2011 Share Posted March 26, 2011 You can find more exact date when it will be video tutorials? Link to comment
cory.sharplin Posted June 29, 2011 Share Posted June 29, 2011 Any chance of a roadmap update with expected delivery order and expected SDK month for the enhancements? Some areas/enhancements are critical for the development lifecycle to know the expected eta’s on. We are not asking for this to be static just more open. We would appreciate if Unigine could provide more information prior updates, delays, development direction etc. Link to comment
binstream Posted June 29, 2011 Author Share Posted June 29, 2011 The only major change is that it seems that there will be no Xbox 360 support this year :rolleyes: Right now we are finalizing work on large coordinates support, it will be available in the next update of Unigine SDK. Link to comment
alexander.zubov Posted October 10, 2011 Share Posted October 10, 2011 Any nearest future plans for Flash platform deployment? (Unity has that, UDK will have it soon and CE3 pledged to have that) Link to comment
binstream Posted October 10, 2011 Author Share Posted October 10, 2011 There is no plan for Flash deployment. Link to comment
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