binstream Posted August 20, 2013 Share Posted August 20, 2013 In order to make documentation more readable we have introduced new design: https://developer.unigine.com/en/docs/1.0/ We are also re-structuring and updating the content now. Link to comment
manuel.gysin Posted August 22, 2013 Share Posted August 22, 2013 Looks much friendlier and better. :) Link to comment
alessandro.di.meco Posted September 2, 2013 Share Posted September 2, 2013 great idea to update, it's so much better! Link to comment
ivan.cuevas Posted September 3, 2013 Share Posted September 3, 2013 Thanks for the update, I agree it's much better. Link to comment
Killer.Penguin Posted September 6, 2013 Share Posted September 6, 2013 It still couldn't be searched for most of the functions and members inside any class... Any fix on this? Link to comment
silent Posted September 6, 2013 Share Posted September 6, 2013 Hi, We have been fixed some issue with finding functions and members inside Classes. Please, inform us, if you still can't find specific information inside the any Class. Sorry for the inconvenience caused. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN Link to comment
carl.sutton Posted September 6, 2013 Share Posted September 6, 2013 403 Forbidden Access was denied to this resource. Resource denied I can no longer access the docs :blink: Edit: I think my licence is due for renewal, but still the SDK doesn't come with an offline version of the docs anymore so this is a pain! Link to comment
binstream Posted September 6, 2013 Author Share Posted September 6, 2013 I can no longer access the docs :blink: Edit: I think my licence is due for renewal, but still the SDK doesn't come with an offline version of the docs anymore so this is a pain! Offline version can be downloaded here: https://developer.unigine.com/fileserver/list/Documentation Link to comment
lars.saalbach Posted September 10, 2013 Share Posted September 10, 2013 I realy like the new version, much easier to find specific data like "Widget" etc. Good job so far :) Link to comment
binstream Posted September 10, 2013 Author Share Posted September 10, 2013 Improved search for documentation. The following special operators and modifiers can be used: operator OR: hello | world operator NOT: hello -world, hello !world field search operator: @title hello @content world phrase search operator: "hello world" strict order operator (aka operator "before"): aaa << bbb << ccc exact form modifier: raining =cats and =dogs Link to comment
michael.foster Posted September 10, 2013 Share Posted September 10, 2013 any eta on finishing the material_chain_base page? it has been off for quite a while Link to comment
carl.sutton Posted September 13, 2013 Share Posted September 13, 2013 Offline version can be downloaded here: https://developer.unigine.com/fileserver/list/Documentation This link is also gives 403 forbidden access Link to comment
maimonides Posted September 13, 2013 Share Posted September 13, 2013 Looks fine here. Link to comment
frustum Posted September 15, 2013 Share Posted September 15, 2013 any eta on finishing the material_chain_base page? it has been off for quite a while Chain material is a tricky one. It requires special mesh for correct result. You can dig into data/samples/materials/chain_00-chain_02 samples. This samples construct the skinned mesh files from static mesh source. The resulted skinned mesh file must contain just two animation frames: The first frame is bind pose frame with all identity transformations. The second frame is frame with real link transformations (of course you can use multiple frames or even update link transformations manually). To move chain you should just update "bone_offset" material parameter (0.0-1.0 range for one chain step) without affecting bone transformations. The shader performs linear interpolation between neighbor bones (links) so they should be placed in successive order in skinned mesh file. Link to comment
Cristianwolf712 Posted September 18, 2013 Share Posted September 18, 2013 Are there any restrictions with the searching field? For example I was looking for the Perlin function (engine.game.getNoise()) and type "perlin" or "noise" in it. It seems that the searching engine aren't looking into the code-segments and his documentation. EDIT: Sorry, but I searched for that words in the filter-tab, and overlooked the search-bar on top. :) Link to comment
binstream Posted September 21, 2013 Author Share Posted September 21, 2013 By the way, if you are experiencing problems with syntax highlight in the documentation, please clear the page cache (press shift+reload). Link to comment
binstream Posted September 21, 2013 Author Share Posted September 21, 2013 Are there any restrictions with the searching field? For example I was looking for the Perlin function (engine.game.getNoise()) and type "perlin" or "noise" in it. It seems that the searching engine aren't looking into the code-segments and his documentation. EDIT: Sorry, but I searched for that words in the filter-tab, and overlooked the search-bar on top. :) Sorry for the confusion, it's renamed to "navigation filter" now. Link to comment
binstream Posted September 21, 2013 Author Share Posted September 21, 2013 any eta on finishing the material_chain_base page? it has been off for quite a while We plan to complete updating documentation on the materials library in October, most of the work is already done. Link to comment
binstream Posted November 1, 2013 Author Share Posted November 1, 2013 We have also added brief documentation on internals of the engine (available for full source licensees only): https://developer.unigine.com/cpp-docs/ It is auto-generated from the code, but contains some useful info like class member lists and inheritance graphs. Link to comment
steve3d Posted November 4, 2013 Share Posted November 4, 2013 well, this new internals, it's just C++ part, but I believe we really need some documentation about the shader system. But also thanks for that internal documents :) Link to comment
binstream Posted November 4, 2013 Author Share Posted November 4, 2013 We are working on some documentation regarding materials and shader system right now, I hope to see it ready before the next SDK update within 1-2 weeks. 1 Link to comment
binstream Posted November 24, 2013 Author Share Posted November 24, 2013 Some articles are really long, so there is a new neat feature: "jump to top" bar on the right of the page (appears if you have scrolled down). Link to comment
binstream Posted February 6, 2014 Author Share Posted February 6, 2014 In order to avoid confusion, search and quick filter fields are now located next to each other: https://developer.unigine.com/en/docs/1.0/index/ Advanced search options (as well as syntax help) are available on the click on the magnifier icon. Quick filter performs filtering navigation pages based on their title. 1 Link to comment
Killer.Penguin Posted February 7, 2014 Share Posted February 7, 2014 Damn thx! I appreciate the fact that now you can search for everything in your web document now, I don't get why can't you put the Advanced search and Quick filter in the same box though... Link to comment
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