mohsen.nikroo Posted April 7, 2013 Share Posted April 7, 2013 Hi In 3D engine renders, when objects close to screen edges, stretch toward out of screen but this case dose not exist in normal films and animations. I want to use unigine for simulator and I need to render without stretching. How can I remove this stretching. Link to comment
ulf.schroeter Posted April 7, 2013 Share Posted April 7, 2013 Reduce the field of view of your player camera to lower/realistic angles and use multi-screen AppWall rendering to cover larger field of views if required. Link to comment
ulf.schroeter Posted April 8, 2013 Share Posted April 8, 2013 Also have a look at new AppPanorama with linear projection on multiple monitors. https://developer.unigine.com/en/docs/1.0/principles/render/apppanorama/ Link to comment
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