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[SOLVED] What is *.spline file?


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I've read somewhere in this forum that it's an x,y,z list. Is that true? If so, then it shouldn't be a problem to create this type of files with external code solutions (ex. C++). But we can't understand how it represents in the file. How to read it to understand the principle and then use it to create BodyRail?

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  • 3 weeks later...

Alexey,

 

It's basically represented as position, scale and orientation. But it's definitely a better idea to use WorldTransform to create a spline rather than try to create it manually,

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