vita_de Posted December 3, 2012 Posted December 3, 2012 Hello. Как мне получить 2D координаты 3D объекта пространстве? Чтоб показать эффекты и статистику над персонажем через GUI, не используя ObjectGUI и ObjectBillboards. ===================== translation from google ===================== How do I get the 2D coordinates of a 3D-object in the viewport? I need this to show the object's effects and stats using GUI but not via ObjectGUI and ObjectBillboards Thanks.
ulf.schroeter Posted December 3, 2012 Posted December 3, 2012 #include <core/scripts/utils.h> ..... Unigine::getScreenPosition( vec3 xyz_world, int& x_screen, int& y_screen );
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