abou.konate Posted October 9, 2012 Share Posted October 9, 2012 Hello, I discovered a typo on WidgetSpriteNode and WidgetSpriteViewport setTextureHeight method. void WidgetSpriteNode::setTextureHeight(int width) { texture_height = height; clear_textures(); } Should be void WidgetSpriteNode::setTextureHeight(int height) { texture_height = height; clear_textures(); } Link to comment
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