anthony.liot Posted August 17, 2012 Share Posted August 17, 2012 HI, i use Unigine on my mac but sometimes i try on xp and other windows with Virtual machine. I have two problems first when i launch my app in debug with visual i have a black screen (no render) with an log error : RenderPost::renderPostMaterial2D(): can't find post shader in "render_composite" material When i launch my app directly on my virtual machine, i have an log fatal : Engine::init(): chdir: to "/psf/Home/Skydrive/Worksapce/Editor/bin/windows/x86/" failed Link to comment
anthony.liot Posted August 21, 2012 Author Share Posted August 21, 2012 Hi I try my script an other computer Windows Seven and when i launch Unigine with D3D9 and Render Simple i have the same message RenderPost::renderPostMaterial2D(): can't find post shader in "render_composite" material I have an other error when i open profiler WidgetProfiler::end(): stack underflow Link to comment
anthony.liot Posted August 21, 2012 Author Share Posted August 21, 2012 I try the Crypt on windows XP with video_app auto and render_simple and i have the same error Link to comment
frustum Posted August 23, 2012 Share Posted August 23, 2012 Simple materials are available only for OpenGL/OpenGLES/Direct3D11/Direct3D119 renderers. Link to comment
anthony.liot Posted August 23, 2012 Author Share Posted August 23, 2012 Oki thanks, you know if unigine will be compatible dxd9 and render simple or not at all Link to comment
manguste Posted August 23, 2012 Share Posted August 23, 2012 Anthony, If that was a question, then no, no plans to add compatibility of DirectX 9 and simple shaders. There's no point in it since it's gonna be only OpenGLES and Direct3D119 on mobiles. Link to comment
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