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[SOLVED] Crash and black Screen on Parallels Desktop


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HI, i use Unigine on my mac but sometimes i try on xp and other windows with Virtual machine.

 

I have two problems first when i launch my app in debug with visual i have a black screen (no render) with an log error :

 

RenderPost::renderPostMaterial2D(): can't find post shader in "render_composite" material

 

When i launch my app directly on my virtual machine, i have an log fatal :

 

Engine::init(): chdir: to

"/psf/Home/Skydrive/Worksapce/Editor/bin/windows/x86/" failed

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Hi

I try my script an other computer Windows Seven and when i launch Unigine with D3D9 and Render Simple i have the same message

RenderPost::renderPostMaterial2D(): can't find post shader in "render_composite" material

 

I have an other error when i open profiler

WidgetProfiler::end(): stack underflow

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Anthony,

 

If that was a question, then no, no plans to add compatibility of DirectX 9 and simple shaders. There's no point in it since it's gonna be only OpenGLES and Direct3D119 on mobiles.

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