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[SOLVED] Embedded Unigine in CALayer OSX


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HI Everybody, i try to use Unigine inside Core Animation Layer on OSX, Why ???
Because WebKit/npapi (npapi plugin) and jawt (JNI) give an access on CALayer for display opengl render inside browser.

I work on Netbeans for make java applet, and work well on windows inside or outside browser. But i have a lot of problem for draw Unigine on osx when i launch my applet in Firefox or Safari.

And i don't have a error or warning unigine message. The only who's appears on my window is the FPS, it's a beginning but ... not enough.

If anybody have an idea how use unigine with CALayer, i take it. I put a zip with my layer and my app.

Example of Crypt with jni (only for OSX) : http://v3.actisku.com/inhouse/divers/jar/Crypt.jar

Apple Sample : https://developer.apple.com/library/mac/#samplecode/JAWTExample/Introduction/Intro.html

My screenshot when i use CALayer ....

unigine_java.png

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  • 4 weeks later...

Yes, i understand. I had hoped that someone would have an idea how, or try to work with CALayer. Most disturbing is just to have fps and mouse and no more.

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