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[SOLVED] Overlap Detail Material Issue


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Im testing the new overlap mode for detail materials but I ran into an issue

It doesnt seem to overlap with the other detail materials but its overlapped on the diffuse of the terrain

 

What I tried is to make a circle with a sand detail material and then overlap some rocks on it, I used the texture from the detail material page from the documentation,

it uses an alpha channel so only the rocks are being overlapped

 

What am I doing wrong here?

 

I also seem to have an issue when im trying to paint onto the mask, it seems to flicker and I have to spam the Save button or else the editted mask will not appear in the editor even tho it is being stored

 

*Edit*

Hmm it seemed after a reboot of the editor it started to work again

My guess is that it wasnt using the Addition but the Normal brush

The flickering is also gone now

post-509-0-83218300-1333697260_thumb.jpg

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