steve3d Posted March 26, 2012 Share Posted March 26, 2012 please see the tree trunk, some tree has this problem, but others don't, it seems random. I'm using the speedtree 6.0, I tried to use updateTangents and updateNormals in ObjectDynamics, but still have this problem. Link to comment
steve3d Posted March 26, 2012 Author Share Posted March 26, 2012 it also happened when I'm using speedtree 5.2 Link to comment
binstream Posted March 26, 2012 Share Posted March 26, 2012 Please send the problem tree to support@unigine.com Link to comment
steve3d Posted March 26, 2012 Author Share Posted March 26, 2012 sent, please check the mail. Link to comment
Guest mrred Posted April 9, 2012 Share Posted April 9, 2012 The second UV channel was filled with strange data after conversion. Clearing the second UV channel solved the issue. Link to comment
steve3d Posted April 9, 2012 Author Share Posted April 9, 2012 Thanks, I'be already got the mail, and fixed my code, now everything works fine. Link to comment
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