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I have a question regarding GUI skin files.

This particular case specifies the percentage used to determine which regions are used for which portions of the skin. Some of the other skins do not clearly specify this, so I am confused as to how it will be handled when the texture increases in size.

 

Also, what happens if regions such as region 3 in the attached image are needed to be larger?

Region 3 here looks like it will be stretched horizontal to form the lower border of a window.

What if I want a wider than 2 pixel region to be stretched horizontally… for example some ornate detailing that repeats every 30 pixels or so?

 

Generally speaking, is there somewhere I can specify how skin layout images are divided up?

post-6-011601600 1286534461_thumb.png

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Also, what happens if regions such as region 3 in the attached image are needed to be larger?

 

You can use any skin size you want, the skin drawn by pixel.

 

What if I want a wider than 2 pixel region to be stretched horizontally

 

If you have not the source code you can not affect this value, only 2 pixel region is stretched.

 

Generally speaking, is there somewhere I can specify how skin layout images are divided up?

 

If you have not the source code you can not specify the image regions.

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