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[SOLVED] Clutter node


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Is it possible to have multiple clutter nodes? Ive tried to place 2 clutter nodes

1 containing only rocks and 1 with vegetation but for some reason the second clutter node wouldnt appear

 

Anyone know why it doesnt appear? Can we only use 1 clutter node? Is there any example file from Unigine with clutter? Ive looked for an example but couldnt find anything

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See Unigine sample demos\samples_worlds_d3d9.bat

 

Thanks for pointing me to that demo, but I need something more complex

Whenever I try to use multiple clutter nodes one of them dissapears, all I want to do is use multiple clutter nodes in areas of interest as we have an 8192x8192 terrain

So I tried to build a node for vegetation and another for rocks but usually the second one doesnt show

 

Anyone got any ideas? or an example file with multiple clutter nodes?

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I just produced a small sample so I could post the problem here and now it works....

I created a 1025x1025 terrain with 2 clutter nodes who both have their own mask

 

Could it be that my terrain is too big? I am using a 8193x8193 terrain

Anyone who ever got this to work, I guess the new vegetation demo has clutter but does it have multiple clutter nodes?

A large sample terrain with multiple clutter ndoes and individual masks would be very helpfull imo

 

**EDIT**

Well nvm, I got it to work, still clueless of what was causing the problem

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