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Problem with detached deflectors on ObjectParticles


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There appears to be two issues with detached emitter deflectors for the release (2011.11.18).

 

The first is on import of detached deflectors saved to the world file The position of the ObjectParticles node is added to the detached position on world node even if the setting is detached.

 

The second is quite random. The detached setting only works when the spawn rate of the emitter is greater then zero, otherwise the deflector placement changes when the position of the ObjectParticles changes.

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