alexander.zubov Posted January 29, 2012 Share Posted January 29, 2012 From what I understood, Unigine's terrain is height map based. I need to have caves in my terrain, some entrances into underground bunkers and whatnot. How is it possible, if it is possible at all, to create that in the height map based terrain? Link to comment
frustum Posted January 29, 2012 Share Posted January 29, 2012 Create cave as a regular mesh and add a terrain hole in the editor. Link to comment
manguste Posted February 1, 2012 Share Posted February 1, 2012 There's also mesh_terrain_base material just for that purpose. Link to comment
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