brandon.rosado Posted January 18, 2012 Share Posted January 18, 2012 Everytime I am in fullscreen, editing a world, no matter what it is, everytime I click, the window immediately minimizes, and same for when i re-maximize it, making it where i can't get any work done. I've reinstalled, restarted my PC, and more, nothing appears to fix this. Link to comment
manguste Posted February 1, 2012 Share Posted February 1, 2012 Could you please tell more details on your OS? Link to comment
Rob Posted August 27, 2012 Share Posted August 27, 2012 I have the exact same issue as soon as I want to run Unigine in fullscreen I cant click anything as it minimizes Unigine Im running Windows 7 and just using 1 monitor, Im sure this has worked on previous versions of Unigine but im not too sure which version it was Is there anyway I could force it onto the foreground with somekind of command or something? Link to comment
manguste Posted August 28, 2012 Share Posted August 28, 2012 Are you using an Interface plugin (that draws widgets in separate windows)? Because it's not designed to work in a fullscreen mode. Link to comment
Rob Posted August 28, 2012 Share Posted August 28, 2012 Are you using an Interface plugin (that draws widgets in separate windows)? Because it's not designed to work in a fullscreen mode. I dont think so, how can I check this? So far I know im just running regular Unigine without any plugins Link to comment
manguste Posted August 28, 2012 Share Posted August 28, 2012 When in widowed mode, are your Nodes panel, Materials, Render settings, etc. in separate windows? Like that: Link to comment
Rob Posted August 28, 2012 Share Posted August 28, 2012 When in widowed mode, are your Nodes panel, Materials, Render settings, etc. in separate windows? Like that: Yes they are how can I disable that? Because under Tool > Plugins it doesnt show any plugins Link to comment
manguste Posted August 28, 2012 Share Posted August 28, 2012 Tool > Plugins is for editor plugins. An engine C++ plugin is a different thing. To clear the list of engine plugins loaded on the start-up you need to specify in the launcher the following: -extern_plugin "" Link to comment
Rob Posted September 14, 2012 Share Posted September 14, 2012 How do I get back the seperate windows for nodes etc? I know I have to load a plugin with -extern_plugin "" but I dont know which plugin As im running everything with my own .bat now instead from the browser provided by Unigine Link to comment
frustum Posted September 14, 2012 Share Posted September 14, 2012 The console option is: -extern_plugin "path/to/"Interface "path/to" is a path prefix to directory with Interface_x86d.dll, Interface_x86.dll, ... files. Link to comment
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