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Collisions with ObjectBillboard


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Hello,

 

Am I supposed to be able to detect collisions with billboards?

If so, is there anything in particular I need to do to make that happen?

 

I don't want it to respond as a physical collision, I only want to detect when it passes through.

So, for example if I want to detect when my character passes through a coin, he should "collect" that coin, and the coin should disappear.

 

I have collisions enabled on surface, the object, the collision mask is set properly,

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