Jump to content

Search the Community

Showing results for tags 'vehicle'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to UNIGINE Forums
    • News & Announcements
    • Getting started
  • Development
    • Content Creation
    • World Design
    • Rendering
    • Animation
    • Physics, Navigation and Path Finding
    • UI Systems
    • Sound & Video
    • Editor
    • C++ Programming
    • C# Programming
    • Networking
    • Sim IG (Image Generator)
    • VR Discussions
    • General
  • Improving UNIGINE
    • Documentation
    • Feedback for UNIGINE team
    • Bug Reports
    • Unigine SDK Beta feedback
  • Community
    • Add-on Store (https://store.unigine.com/)
    • Showcase
    • Collaboration
    • Tools, Plugins, Materials & Tutorials
    • General Discussions
  • Legacy
    • UnigineScript

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 1 result

  1. Hi, we have a vehicle model that will run scripts for engine torque, rpm, efficiency, etc. I calculate a torque value from car engine to geartrain and differentials, then apply the torque to the wheels, Unigine handles the physics beyond that point. I need to fetch the rolling resistance experienced by the wheel, so that I can take into consideration the negative torque feedback to the engine to use it as engine load. Is there a way I can "get" the current forces on the wheel? Cem. P.S.: I am using JointWheel by the way.
×
×
  • Create New...