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  1. (use unigine_evaluation_2013-08-16_windows.exe) I need to show chinese language in widgetlabel ,so id change the widget font to font_ch.ttf. and write the script like this lpWidgetLabel->setText("中文"); // ----in Script1.cpp file (saved as ascii) but the display is worng . so i did this: 1. then i want to found something api like asciiToUTf8 asciiToUnicode ,but there is only characater convert api between utf8 and unicode . so this way is not ok. 2. then i save the script1.cpp to utf8 code . but when i start it ,pop up a load error dialog parser:readName():bad name '口 world::loadworld():cant load "script1.cpp" world script' what did i missed ,how to solve this problem. should a rewrite a api like ascii to utf8 ? or there is another way thanks!
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