Hi, we are testing a recent update of the SDK where it says in the changelog that the terrain data files have changed.
While testing I found all our old ter files are now not usable (cannot load them into the world).
Is there anyway we can convert these terrains? Or do we need to regenerate them all with the new format?
This is a pretty big problem, and I would ask for some assurance that this wont be happening too often? We don't want to be investing large portions of artistic effort into terrain generation only to have them not usable when we do an engine update. What is the expected workflow to move from the old format to the new one? Do the terrain tools also now work with the new format as well?
Cheers,
Dave