Hello
in 2.5 I used int save(const char * name) https://developer.unigine.com/en/docs/2.5/api/library/rendering/class.materials
but can't find this method in 2.6.1 https://developer.unigine.com/en/docs/2.6.1/api/library/rendering/class.materials
how do I save mat file in 2.6.1?
thanks