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  1. [SOLVED] LeapMotion in Unigine

    Hi all, I'm trying to integrate LeapMotion in Unigine. First question is if Ungine plans to support this device in the near future. I don't want to spend time in something that is already in the Unigine kitchen. Second question is about coordinates conversion. LeapMotion and Unigine uses right-handed coordinated system but up is Y axis in LeapMotion. I want to find the fastest way to make these conversions (for Vector and Matrix types) because every frame hands and fingers parts must updated in Unigine environment. Thanks.
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