i just saw this video on youtube
http://www.youtube.com/watch?v=Bvar6X0dUGs
currently in unigine if use the realtime update reflection will be very expensive (the tri faces allmost doubled).
Could this cubemap technique add to in unigine please? it should be similar performance like cubemap.
if people not need dynamic update, they could use 1 or few cubemaps
ppt
http://seblagarde.files.wordpress.com/2012/08/parallax_corrected_cubemap-gameconnection2012.pdf