Jump to content

Search the Community

Showing results for tags 'clang'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to UNIGINE Forums
    • News & Announcements
    • Getting started
  • Development
    • Content Creation
    • World Design
    • Rendering
    • Animation
    • Physics, Navigation and Path Finding
    • UI Systems
    • Sound & Video
    • Editor
    • C++ Programming
    • C# Programming
    • Networking
    • Sim IG (Image Generator)
    • VR Discussions
    • General
  • Improving UNIGINE
    • Documentation
    • Feedback for UNIGINE team
    • Bug Reports
    • Unigine SDK Beta feedback
  • Community
    • Add-on Store (https://store.unigine.com/)
    • Showcase
    • Collaboration
    • Tools, Plugins, Materials & Tutorials
    • General Discussions
  • Legacy
    • UnigineScript

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 1 result

  1. [SOLVED] Weird crash with clang++

    Hi, i have a weird problem on my 3D shop Editor using Unigine. I'm using OSX mountain lion with the last version of Xcode. After the last release Unigine is completely compatible with clang, i rebuild all project with clang. And i have some very weird bug like : Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 libunwind.dylib 0x00007fff8fd7fe9c libunwind::CompactUnwinder_x86_64<libunwind::LocalAddressSpace>::stepWithCompactEncodingFrameless(unsigned int, unsigned long long, libunwind::LocalAddressSpace&, libunwind::Registers_x86_64&, bool) + 548 1 libunwind.dylib 0x00007fff8fd7d5c0 libunwind::CompactUnwinder_x86_64<libunwind::LocalAddressSpace>::stepWithCompactEncoding(unsigned int, unsigned long long, libunwind::LocalAddressSpace&, libunwind::Registers_x86_64&) + 86 2 libunwind.dylib 0x00007fff8fd7d50e libunwind::UnwindCursor<libunwind::LocalAddressSpace, libunwind::Registers_x86_64>::step() + 58 3 libobjc.A.dylib 0x00007fff88d8b7af objc_addExceptionHandler + 79 The line that give me a problem are all acces to the window or context like : [app->window setTitle:string] in appwindow.mm [app->context makeCurrentContext] in glappwindow.mm If i use llvm+gcc4.2 the crash disappear. I have a lot of difficult for have more information about this crash.
×
×
  • Create New...