Hey there,
I am working on a scene right now and wanted to place a few Manholes with decals and noticed that the Ambient Occulsion from the texture below the decal is still visible.
With Ambient Occlusion:
Without Ambient Occlusion
I tried changing blending modes, rendering order, mask settings, visibility settings an so on and couldnt find a way to fix the problem except for turning of the AO texture in the Pavement Material.
Is this a bug or is there a option that I am missing?