chromebird Posted November 16, 2011 Share Posted November 16, 2011 Is there a way to update decals in .node files using Generate Decals utility? It looks like it finds decals only in .world file. We had to re-generate all decals after we applied an engine update (unigine-sdk-2011-07-21). Many decals were not found. We are getting a lot of these messages: "Decal::loadWorld(): can't load ObjectDecal" Link to comment
ulf.schroeter Posted November 16, 2011 Share Posted November 16, 2011 Not sure, but ObjectDecal texture coord handling has changed in last SDK. Maybe you have to run upgrade.py script for conversion of your .world file ?!? Link to comment
binstream Posted November 16, 2011 Share Posted November 16, 2011 Damn, we missed to add the upgrade rule for that, sorry. We are to release another SDK update on Friday or Monday, I hope there will be a fix. Link to comment
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