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Cant create jpg


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Iam trying to create a flowmap jpg however i get this error whenever i try to create the texture in the "Texture Paint Mode",or "Surface Custom Texture".It gives this error for any format i try to create.A work around is to make a blank jpg in gimp then import it into the asset browser,and i can paint on it with no issue.

Win 10 and Editor 2.19.0.1

Project Type C++ & Directx 12

ImageLoaderJPG::save(): can't save RGBA8 format into the "C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/deasg.jpeg" file
ImageLoaderJPG::output_message(): Empty input file
ImageLoaderJPG::load(): can't load "C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/deasg.jpeg" file
C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/img1.jpeg (0B): import started...
ImageLoaderJPG::output_message(): Empty input file
ImageLoaderJPG::load(): can't load "C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/deasg.jpeg" file
C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/img1.jpeg: import finished in 5.101000 ms
C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/img1.jpeg (0B): import started...
ImageLoaderJPG::output_message(): Empty input file
ImageLoaderJPG::load(): can't load "C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/img1.jpeg" file
ImageLoaderJPG::output_message(): Empty input file
ImageLoaderJPG::load(): can't load "C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/img1.jpeg" file
C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/deasg.jpeg: import finished in 5.252000 ms
"ImportTextureStage: Image file saving error. (Source filepath: C:/Users/llll/Documents/UNIGINE Projects/unigine_project/data/textures/img1.jpeg)"

 

Edited by jyhdyjguf
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Any file format either .jpeg,.jpg,exr,etc or any channels RG,RGB,etc,or any depth all result in that exact error i posted i cant create any image file in the editor

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When i browse my project in windows file explorer i can see all the image files i tried to create in the editor,however all the image files are 0 bytes.

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the issue is the editor will not generate a valid image file regardless if its meant for a flow map or not.

tt.thumb.png.cfd84ad7557858b254c882a37b8740b1.pngaa.thumb.png.55bcb68973340b546768f6f21a5d3cd5.pngcc.thumb.png.e403e6f67c6b3fc30894541545ad32db.png 

No file called texture.jpg shows up in asset browser

hh.thumb.png.4f38e749b39c093c3cd6db66f57183fa.png

But it creates a empty jpg file in windows directory

gf.thumb.png.6644c6b1b2e0ac727ee771144716148a.png

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What ive tried

  • Unchecking read-only on the project folder
  • Adding project folder exclusion to anti virus
  • windows user account has full control over project folder(Read,write,etc)
  • Tried previous sdk 2.18
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